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Reporting & Help Section => Bug Reports => Solved Bugs => Topic started by: 7cyantropican7 on April 03, 2016, 05:56:03 AM

Title: Bugs on orange_towers_tf2ss
Post by: 7cyantropican7 on April 03, 2016, 05:56:03 AM
There's 2 bugs I want to report. There's a bug that you can place teleporters into the other team's spawn. If you get the timing right, you can stand at their spawn doors and place buildings and get inside spawn without using noclip.

This other one is pretty minor, when you defeat Merasmus or Monoculus and the book appears, it teleports you to a spot outside the map.
Title: Re: Bugs on orange_towers_tf2ss
Post by: Peter Capaldi's Peter Capaldi on April 03, 2016, 05:20:42 PM
Note that these could be map specific bugs. I've always wanted to create a mirror map with Easter Eggs since my "Freeze's Towers" variation didn't work out too well. There's a flamethrower bug with the roof of both spawns and I think I've been able to magically break the spawn barriers while trimping (which, mind you, may just be a bug Valve will have to fix). :P
Title: Re: Bugs on orange_towers_tf2ss
Post by: I Know Right! on April 04, 2016, 02:52:23 PM
There is another exploit I want to point out.
When there is a player or a building above a spawn, and a Pyro uses his flamethrower and look up. In the right place, the enemy can catch on fire, and a building can be destroyed.
Title: Re: Bugs on orange_towers_tf2ss
Post by: Psy on August 23, 2016, 03:25:42 PM
Topic locked.