• November 23, 2024, 06:07:11 AM

Author Topic: Engineer Addon Ideas  (Read 18058 times)

Offline Penny Fitzgerald

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Engineer Addon Ideas
« on: October 21, 2015, 03:25:38 PM »
I have 3 ideas I would like to converse about. Some of these have been used on other servers and I know work:
1) https://forums.alliedmods.net/showthread.php?t=134904 (Exploding Dispensers)

With the adjustments found in the CVARs, when a dispenser is destroyed via PDA, it will do damage based on its level and radius. I am not sure if it goes through walls, but I will check this on a server that has it and get back to you on it if needed.

2) https://forums.alliedmods.net/showthread.php?t=219800 (Music-Playing Dispensers)

When being healed by a dispenser you will hear a random music uploaded to the server, and will have to be downloaded when joining the server.

3) https://forums.alliedmods.net/showthread.php?t=243705 (Building Hats)
When an Engineer builds either a Sentry or a Dispenser it will come up with a random hat from TF2, anywhere from a Max's Severed Head, to an Uncle Sam. Rarely you will get an unusual effect added to the hat.

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Offline Ἀΐδης

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Re: Engineer Addon Ideas
« Reply #1 on: October 22, 2015, 06:14:05 AM »
I see two immediate issues with the plugins listed above.

For the music one for dispensers created by the engineer would require us downloading even more files to join the servers. This will likely cause players to want to leave rather than to continue to stay when their internet connection is probably not one of the greatest. The second issue is that None of these plugins have been approved, meaning there are likely to be more full of bugs, lack of proper code structure, etc.. This can lead to a lot more server crashes. The cost does not seem to out weight the benefits in my opinion.



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Offline Psy

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Re: Engineer Addon Ideas
« Reply #2 on: August 23, 2016, 12:40:25 PM »
Topic locked.
AFK like JFK