So a demo recorded submitted by the administrator who distributed the punishment has been reviewed.
There are situations within the recording that leaves me with a few questions.
It was clear as day when you were "Deathmatching" another player, that you had some form of health regeneration, as well as ammo regeneration at a rapid rate. The only time you were killed was upon a burst of damage all at once. (IE: Market garden to the rocket immediately after.) To support his theory, you were also rocket jumping around with a default rocket launcher, several times with the shotgun as your secondary weapon instead of something that reduces blast damage. You'd be able to do max of 5 jumps without taking any fall damage before you'd die to yourself. Clearly within the video there was an excess amount of jumping, fall damage, and damage from other sources without dying at all.
Secondly, Your movement provided. Within your demo, the administrator's demo, was clear representation of someone who has played some time in the game. Especially with the fact that you knew how the console works, as well as how to record a demo. All while your steam profile only has 80 hours on tf2. I thought this would be valid if you played other source engine based games. But it seems you've only played just over an hour on Garry's mod as your only other game on your profile.
The main questions I'm asking simple answers for is:
- An explanation as to the rapid health regeneration & ammo.
- Are you sure you don't have any other accounts?
Thank you.