• November 23, 2024, 07:40:41 AM

Author Topic: New gamemodes?  (Read 9412 times)

Offline snoogans.

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New gamemodes?
« on: August 14, 2016, 07:03:44 PM »
I was thinking we could add a randomizer mod? It may help, and the only thing that could go wrong is no one join, in which you could just stop hosting all together. It honestly couldn't drive people away from the community more than it could bring people to the community. Or, second idea, was a VSH server, which most of the other staff really didn't think was all that good. Most seemed to agree with the randomizer, however.
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Offline Penny Fitzgerald

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Re: New gamemodes?
« Reply #1 on: August 14, 2016, 08:58:20 PM »
Maybe adding a new game mode to some of the dead servers may spark some play. Its hard to find popular randomizers, to me at least, and saxton with Death's and out own twist sounds fun! There's degroot as other admins brought up, and many gmaes modes we can goof around with, and TONS of free space to test with! I agree c:
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Offline theSipow

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Re: New gamemodes?
« Reply #2 on: August 15, 2016, 07:44:30 AM »
It's a chance for more players to try the servers and even the possibility of becoming pretty popular. I'd play it here if it was added. My only concern is that server causing the rest of the servers to lag.
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Offline Strum

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Re: New gamemodes?
« Reply #3 on: August 15, 2016, 09:39:34 AM »
In all honesty this would take a lot of work to complete and would really be a lot of work for death to do. So as for the x10 server im a no.
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Offline BloodRain

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Re: New gamemodes?
« Reply #4 on: August 15, 2016, 10:15:45 AM »
If I remember correctly, our TF2 surf servers don't really get that much traction. We could probably benefit off of some of the more popular gamemodes, like x10.

I guess I'll support it, but only if we replace one of the maps that aren't played on as much or at all.

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Offline Penny Fitzgerald

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Re: New gamemodes?
« Reply #5 on: August 15, 2016, 11:31:52 AM »
I agree with BR, if it aiknt broke no need to fix it.
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Offline snoogans.

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Re: New gamemodes?
« Reply #6 on: August 15, 2016, 05:31:06 PM »
I also agree with BR. My only problem with this coming full circle, is the fact that there is a shop mod, which would have to be removed, or have certain items removed so it doesn't break certain modes in game, like Versus Saxton Hale, or 10x.
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Offline theSipow

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Re: New gamemodes?
« Reply #7 on: August 15, 2016, 05:32:52 PM »
I also agree with BR. My only problem with this coming full circle, is the fact that there is a shop mod, which would have to be removed, or have certain items removed so it doesn't break certain modes in game, like Versus Saxton Hale, or 10x.
I think the shop and rtd mods should be removed completely for those gamemodes.
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